![]() ![]() ![]() This scene is an exact reference to her introductory episode in the gacha. In Narmaya's Player 1 intro animation, she is sitting on the ground in a meditative pose but is actually sleeping.Zeta's Player 1 intro animation is a reference to her event version's base artwork.As Player 1, Ladiva's "hand-on-chin" pose references her Earth SR version's initial artwork.As Player 2, Metera's intro pose of pointing her finger to her lips is based on her Holiday version's initial artwork.Percival's Player 1 intro animation of touching his hair is a reference to his summer version's base artwork.This is quickly followed with an "armfold" pose with his swords, similar to the artwork of his "Royal Cuirass Violet" skin. It's just that he closes his eyes this time. As Player 1, Lancelot does a one-handed "hold the blade to his face" pose in his intro, similar to his Wind version's initial artwork.While as Player 2, her Sword Plant intro pose is also based on the same version's uncap artwork. Charlotta's initial intro pose as Player 1 is similar to her Light version's base artwork, just zoomed-in closer to her face.As Player 1, Gran poses like his Fighter class's artwork just before the match starts.In-Game Character Animation SequencesThe characters' intro and regular match victory animation sequences reference some of their artworks from the gacha: This may be a reference to how she was part of the cast in the event "Detective Barawa and the Unfortunate Fortune". When Belial encounters Ferry, he says that she "isn't here to play detective".On their first encounter, Belial introduces himself to Percival as an archaeologist, just like how Belial kept on lying about his professions when he was first introduced in "Paradise Lost".Sierokarte's appearance in the Shop is a 3D ArcSys rendition of her sprite in the gacha's shop menu. ![]() This mode uses a lot of recycled assets from the gacha game, such as the Skill icons, general interface, island world maps, collectible weapons.The same goes for their default stances before their idle animations start to play. The characters' idle animations are based on, or lifted directly from their universal idle animations in the gacha game.In arcade mode, opponent choices have "Normal", "Hard", "Very Hard" and "Extreme" as difficulties, lifted straight from the localized mobile game.Here, the phrase is said by the announcer before the match starts. "Believe in Victory" is the chat message note Only in the Japanese version, as the English version translates it as "Believe in yourself!" sent from players knocked out in a raid."Luminox Genesi", the lightning pillar, is her Omega SSR summon call, although the animation is faster this time.The fire lava attack, "Nether Veil" is the protagonist (Gran/Djeeta)'s Charge Attack when they equip the Yggdrasil Crystal Sword Omega."Axis Mundi" is her playable version's Charge Attack, summoning a green ball of energy.The attack animation of Yggdrasil raising both of her hands is a reference to her SR summon's artwork. "Earth Pillar" allows her to conjure spiked rock pillars, just like her basic attack as a raid boss and in her playable unit.The Primal Beasts (i.e Proto Bahamut and Yggdrasil) also use most of their iconic raid boss/summon moves, releated weapon Charge Attacks here, both as playable supers or as raid bosses in the RPG Mode. ![]()
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